That does make some of the quite lengthy cut scenes seem a little out of place, but they are thankfully few and far between.Īs you play more and more, you’ll unlock cards that offer in-game bonuses. The drop in/drop out approach is very accommodating and in the grand scheme of things it doesn’t matter where you are going or why, you just want a gun in your hand and zombies to plough through. The game has a quickplay mode where it will just throw you into a game at a random point, often into an ongoing match where someone had previously left.
There’s a story leading through each of the missions, chapters, and acts but it’s so incidental, it’s hard to remember what’s supposed to be going on. While you and your team are always moving around from location to location, it can sometimes fail to feel truly distinct. The colour palette remains similar throughout and no matter where you are it’s all plastered in pus-filled, noodly entrails.
However, while it hops between a number of different locations – from schools, libraries, military bases, town centres, lakeside retreat, and spooky quarantine sites – in longer play sessions it can all begin to feel a little samey.